Spin Picker
A native iOS wheel-of-names app by Slickfive. Enter a list of names, tap the wheel to spin, and watch it pick or eliminate one name at a time until a result is decided โ perfect for raffles, chores, draft order, games, and settling debates.
The wheel
is the button
No clutter, no separate spin button. A bold SPIN hub with an idle pulse ring sits at the centre of a glossy, Canvas-drawn wheel โ tap it and the wheel turns about six full revolutions on a long, satisfying ease-out curve.
- Freshly shuffled, every time. Names are dealt into the wheel with a freshly-seeded generator on every load and every Spin Again โ each wheel is independently fair.
- Readable at any size. Slice labels are sized to their arc and truncated with an ellipsis, so long names and large lists stay legible.
- A spin that feels real โ ticking sounds timed to the easing curve so they decelerate with the wheel, plus haptics and a win chime.
Add names ยท Spin ยท The verdict
Add names
Hit return to keep adding, or paste a whole list at once โ comma or newline separated. Every name gets the colour of its slice.
Spin
Tap the wheel. Six full turns, a long decelerating curve, and ticks that slow with it.
The verdict
The full order from first out to winner, a trophy for the champion, confetti in their colour, and a voice to announce it.
Watch the wheel decide
Recorded straight from the app: a list goes in, the wheel spins down to a verdict, and the result lands with confetti.
- What you can't hear: a synthesized tick for each slice passing the pointer, decelerating with the spin, then a win chime โ and the result spoken aloud.
- What you can't feel: impact haptics throughout, and a victory thump when the verdict lands.
Knock them out,
or line them up
One wheel, two games โ chosen with a segmented control on the entry screen and remembered between sessions. The banner, announcements and results all adapt to the mode.
- Eliminate โ each spin knocks a name out; the last one standing wins. Maximum suspense for raffles and showdowns.
- Pick Order โ each spin selects the next name: 1st, 2nd, 3rdโฆ building a full ranking for turn order, drafts and queues.
- Results that match โ the winner is pinned at the bottom in Eliminate mode and at the top in Pick mode, trophy and all.
Your class, your team,
your family โ saved
Save the current names as a named list and reload it later โ everything is persisted on-device, and your last-used list is always right there when you come back.
- Rapid entry โ add names one at a time or paste several at once; edit any row inline; swipe or tap to delete, with a live count.
- Auto-restore โ the last-used list reloads on next launch, ready to spin.
- Swipe to tidy โ saved lists are one swipe away from gone.
You choose
the suspense
- Spin duration โ 2โ8 seconds with Quick / Normal / Long presets.
- Voice announcements โ every pick, elimination and winner spoken aloud in a male or female voice (preferring an enhanced system voice) โ or mute everything with one tap.
- Dark, Light or System theme, with Liquid Glass materials throughout.
- Accessible โ VoiceOver labels on the wheel, stat pills, result rows and controls; Dynamic-Type-friendly titles.
- Private by design โ no accounts, no ads, no tracking; works completely offline. Siri can help: "Spin the wheel".
Every "who's next?"
you've ever argued about
Raffles & giveaways
Eliminate down to one winner with maximum suspense โ and a voice to crown them.
Classroom picks
Save your class list once, reload it every lesson, and let the wheel call on someone.
Chore assignments
Nobody picked the bins โ the wheel did. Spin once per chore in Pick Order.
Draft order
Pick Order builds the full 1st, 2nd, 3rdโฆ ranking in one sitting.
Game night
Turn order, teams, who deals, who goes first โ settled before the box is open.
Settling debates
"Who pays for lunch" has never been resolved faster โ or more fairly.
SwiftUI for iOS 26 ยท Canvas ยท Liquid Glass
A Canvas-drawn glossy wheel with a seeded SplitMix64 shuffle, synthesized ticks timed to the easing curve, AVSpeechSynthesizer announcements, and spring physics on every interaction.